

How can PC gaming renew its diminishing advantage over console solutions? Granted, DirectX 10 is still in its infancy, and the hardware performance still has to catch up to the processing requirements of the visual potential, but the core problem remains. 2D gaming is reaching its ceiling potential much faster than anyone anticipated. In an earlier editorial, I remarked that we are seeing diminished returns in PC gaming from a thrill to dollar point of view. That was a giant step ahead of DirectX 7 and DirectX 8.“ It doesn’t change graphics in any way at all, unlike DX9. The big news items with DirectX 9 were pixel and vertex shaders: You could write arbitrary code and DX10 just takes that to a new level, offering geometry shaders and numerous features and modes.

“I think that the roadmap was sound, but DirectX 10 was just a small incremental improvement over DX9. Tim Sweeny, Founder and CEO of Epic Games, was recently interviewed by TG Daily. Only upon very close examination of screenshots could we truly identify the differences.” Taking the Pepsi Challenge in Crysis comparing IQ between DX9 and DX10 would likely end in a draw. When playing the game it was near impossible to tell the difference between DX9 and DX10, and we even knew the exact nuances we were trying to realize. There seemed to be a better overall tone of light and dark colors when we compared still screen shot images. We discovered that running Crysis in DX10 provides better HDR contrast than in DX9. “We did find IQ differences, but they were ever so slight. What were their findings?ĭX10 has an efficiency advantage because it requires less memory to do the same thing, but visually this is what they had to say: I came across this article, and I think it’s GOLDEN! Earlier this month, Enthusiast did a special feature comparing DirectX 9 and DirectX 10 in Crysis complete with comparative screen captures from different parts of the game.
